Wow, seems like an age since I last posted, work has been occupying even my spare time.
Today I managed to complete another mScape, but not without some considerable jiggery pokery.
As part of The Sky Remains ARG, I installed an mScape onto my trusty HP iPaq 4150 as the loaned HP Travelmate still refuses to get a GPS fix and I got tired farting around with it. The game installed but wouldn't start up, after re-installing the mScape Player and Adobe Mobile Flash, still no luck, the mScape player locked up and required a soft reset of my iPaq.
It wasn't until I loaded the mScape into the mScape Builder Software that I surmised that the fact the game was Landscape Screen Oriented was causing a problem. As an experiment, I deliberatley switched the game to portrait, repacked it, and loaded it onto my iPaq and it worked fine albeit looking a bit wonky.
Much digging, re-installing of the original "landscape" game and installing of 3rd party video drivers for my iPaq later and I was able to get the mScape to run, but only with very specific settings. If this seems like a rant, it isn't, I know my PDA is an old model I just hate being defied by technology.
The mScape was simple 'checkpoint' style game and I completed it in about 10 minutes. Despite the aforementioned "startup" issues, the game ran smoothly and I was able to get the information I required.
Just a side note to mScape creators (myself a fledgling creator), ask yourself if your game REALLY needs to be in Landspace mode to fulfill it's purpose, if it doesn't stick with Portrait mode to allow compatibility with older PDA's that run older OS's, such as Windows Mobile 2003 (1st Edition).